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ABOUT

Art & Technical Director, trained as an architect.

JAKUB SOBICZEWSKI
Pronounced: Yah-koob So-bee-chev-skee

Fourteen years in architectural visualization, marketing CGI and production systems for real estate and design-led clients — directing campaigns, teams and pipelines since 2021, across stills, animation, real-time and digital twin work.

I started as a hands-on 3D artist and stay close to the craft. That foundation, plus the architectural training, lets me move between visual detail and system-level thinking — and I tend to get involved where projects turn complex: aligning creative intent with technical execution, clearing production bottlenecks, making sure things actually run.

01 — SERVICES

Direction & Delivery

Art Direction & QA · Team Leadership · 3D Production Management · Client & Stakeholder Liaison · Cross-Team Coordination

Production Systems

Pipeline Development · Workflow Optimization · Real-Time & Offline Rendering · Render Infrastructure · Digital Twin Production

Software

3ds Max · V-Ray · Corona · Chaos Vantage · Photoshop · Unreal Engine 4/5 · Rhino · Revit · AutoCAD · DaVinci Resolve

02 — STUDIOS, DEVELOPERS, PRACTICES

STUDIOS

Soluis — Glasgow
Bitscapes — Valencia
DBOX — New York
360Pros — Vancouver
Realworld One — Berlin
3D Estate — Oslo
GMP Architects — Berlin
EVE Images — Berlin
Icebreaker Industries — Delaware
Carlos Zwick Architekten — Berlin

DEVELOPERS & CLIENTS

Aldar Development
Omniyat
Vornado Realty Trust
MAG Partners
Red Sea Global · NEOM
WestUrban Developments
Celsius Property Group
Solon Eiendom · Bonava
Selvaag Bolig
GloMar Eiendom 
Crest Investment · NJU Dev
VTS Boats

PRACTICES 

Foster + Partners
Heatherwick Studio
SOM · KPF · HOK
Cookfox Architects
Gensler · 10 Design
LAVA Architects
Koichi Takada Architects
Rothelowman
MdeAS Architects
Eike Becker Architekten
Radutny Architects
Studio AR&D Architects

THROUGH STUDIOS, AGENCIES AND DIRECT COMMISSIONS.

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03 — SELECTED PROJECTS

Fahid Beach Residences

ABU DHABI · ALDAR · KOICHI TAKADA

Led CGI art direction and production for the international launch of 464 units — stills, cinematics, 360 tours and a digital twin across Unreal and 3ds Max, delivered with the developer and agency teams.

Penn District

NEW YORK · VORNADO · MDEAS · FOSTER + PARTNERS

Stills and Unreal virtual production across PENN 2, PENN 15, the Farley Building and the 33rd Street plaza, for a $2B transformation.

RUBY, Chelsea

NEW YORK · MAG PARTNERS · COOKFOX

Imagery and animation for the leasing campaign of a biophilic residential building designed around light and outdoor space.

Hudson Yards West

NEW YORK · TMRW 2020 FINALIST

Five towers over the Western Rail Yard — architectural concept, spatial design and all visual communication, from sketch to final image.

279 East 44th Street

NEW YORK · NJU DEV · CONCEPT COMMISSION

Concept, interiors and all imagery for a Midtown East office tower — later featured in CityRealty's Future New York series.

Montario Quarter

PERTH · VISIONPITCH · ROTHELOWMAN

Art direction and production of 360° interior and exterior panoramas for pre-construction marketing and stakeholder review.

OTHER PROJECTS

GULF

Vela & Vela Viento Towers, Dubai, UAE
Marasi Bay, Dubai, UAE
The Row, Saadiyat Island, Abu Dhabi, UAE
The Line, NEOM, Saudi Arabia
The Vault, NEOM, Saudi Arabia
Norlana, NEOM, Saudi Arabia

NORTH AMERICA 

PENN 1, PENN 2 and PENN 15, New York, USA
James A. Farley Building, New York, USA
Transamerica Pyramid, San Francisco, USA
Boston South Station, Boston, USA
Centennial Yards, Atlanta, USA
Trilogy Residences, Blueprint, Cascara and Trinity, British Columbia, Canada

EUROPE

Federal Ministry of the Interior, Berlin, Germany
Central and Regional Library, Berlin, Germany
New Foreign Office, Berlin, Germany
Robert Koch Institute, Berlin, Germany
Philharmonic Hall, Kiel, Germany
Grand Tower, Frankfurt, Germany
The—B, Berlin, Germany
OASIS Berlin, Berlin, Germany

ASIA-PACIFIC

China National Arts & Crafts Museum, Beijing, China
Science City, Shenzhen, China
COMAC Headquarters, Shanghai, China
Baiyun Station transport hub, Guangzhou, China
Nansha Venture Capital Center, Guangzhou, China
International Sports and Tourism Park, Sanya, China

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04 — PRACTICE 

Fourteen years across architecture practices, visualization studios and direct commissions — in-house, contracted and freelance. A detailed CV is available on request.

2024-2026

Art & Technical Direction

Art direction and production for developers in the Gulf — Aldar, Omniyat, Red Sea Global, NEOM — with core teams of 8–18 artists. Redesigned the 3D pipeline and distributed render infrastructure behind a fully remote studio of 120+ people.

2021-2023

Visualization, Virtual Production & Immersive

Stills, animation and Unreal virtual production for luxury residential, hospitality and cultural work across New York, Miami, Boston, San Francisco and Atlanta — Penn District, Boston South Station, Centennial Yards, the Transamerica Pyramid, RUBY. Alongside: 500+ residential units delivered as interactive tours, and VR environments for a global life sciences VR/AR company.
 

2018-2021

Architecture & Concept Design

Concepts and 3D content for large cultural and mixed-use projects in Germany and China, competition entries and client presentations, and environment and level design for a game project in Unreal Engine. 

2011-2018

Craft Foundation

Architectural practice in Berlin and final-image development for residential and commercial developers across Germany and Scandinavia — the years that set the standard I still direct to.

05 — EDUCATION 

M.Sc. in Architecture

GDAŃSK UNIVERSITY OF TECHNOLOGY · 2009–2014

Graduate project: a 60,000 m² public library on the Tempelhof airfield, awarded the highest grade.

B.Sc. in Engineering

TU BERLIN · EXCHANGE · 2011–2012

Energy-efficient design, parametric design and rapid prototyping, US urban planning.

Credentials & Languages

- American Society of Architectural Illustrators 
- Autodesk Revit Level I & II
- Leadership & Management Training – Extreme Ownership Framework (Echelon Front)
- English fluent, German intermediate, Polish native

06 — AWARDS, FEATURES & PUBLICATIONS

AWARDS & COMPETITIONS 

CURATED & FEATURED

2023

Hum3D 3D Art Challenge — E-on Software Special Prize (June 2023)

2023

Chaos — "Brave New World" featured on the official Chaos website (October 2023)

2022

Autodesk Member of the Month, with interview (May 2022)

2022

Autodesk Media & Entertainment Editor's Pick — three selections (January, February and April 2022)

2021

Chaos V-Ray Weekly Contest — winner (January 2021)

2021

Chaos "Create a Better World" Challenge — image featured in the Inspiration Gallery (September 2021)

2021

CGarchitect Viz PRO of the Week — winner (January 2021)

2020-21

CGarchitect Editor's Choice — three selections (December 2020 and January 2021)

2020

D2 Challenge #1 — one of 25 finalists (October 2020)

2020-23

CGarchitect Best of the Week — ten selections (June 2020 to September 2023)

2020

Ronen Bekerman’s The Challenge of Tomorrow, TMRW 2020 — one of 27 finalists (July 2020)

2020

D2 Conference Weekly Render Challenge — 6th place (May 2020) and 10th place (April 2020)

PRESS & INTERVIEWS 

WRITING & RESEARCH

2021

The Creative Insider Podcast — interview (March 2021)

2016

Drawing: Guide for Beginners — guidebook

2020

CityRealty — NYC Rental Building News and Offers (December 2020)

2014

Crime and Planning in the USA — research paper, Gdańsk University of Technology

2020

CityRealty — "Could Midtown's Olympia House be replaced with a towering new office building?" (August 2020)

2012

Lifestyles in the Cities: Urban Paradigms — research paper, TU Berlin

2019

Game Informer — "The Race to Create Half-Life 3" (December 2019)

2019

GameStar — "Project Borealis: Das »Do it yourself« Half-Life" (April 2019)

2019

Dezignark — Library in Berlin-Tempelhof (January 2019)

2016

DesignIdeas — Baumerhübner GmbH factory visualizations and interview (January 2016)

WORK FEATURED IN BOOKS AND RESEARCH

2014

Daylighting Handbook I: Fundamentals — Designing with the Sun — Christoph Reinhart, Department of Architecture, MIT

2013

Daylight Prototypes: From Simulation Data to Four-Dimensional Artefact — Physical Metrics Models in Sustainable Design Education — M. Dölling and B. Jastram, TU Berlin

2012

Hybrid Daylight Models in Architectural Design Education (Parametric Design Class Prototypes 2011–2012) — M. Dölling and F. Nasrollahi, DIVA Day 2012, Solemma LLC at MIT

© 2026 Jakub Sobiczewski. All rights reserved. All images, films and text on this site are protected by copyright and may not be reproduced, published or used without written permission. Client work is shown with permission; most is confidential, and a full portfolio is available on request.